Code Skeleton for Computer Graphics Course at USTC 2024

Introduction

Being the TA for the CG course at USTC 2024 Spring, I collabrating with two other TAs built this framework. The idea/code is partially based on Blender. More details will come later.

Students’ Works

Here are some of the students’ works completed using this framework during this whole semester.

Geometrical Processing

Node Graph
Minimal Surface
Yutian Zhu
ARAP
ARAP

Rendering

OpenGL

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Path Tracing

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Simulation

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Animation

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Pengfei Shen
Pengfei Shen
Master Student

My research interests include computational imaging, realistic rendering and differentiable rendering.