A taste of Hydra

Hd : The Hydra Framework

Hydra is a framework that enables the communication between multiple scene graphs and multiple renderers.

https://openusd.org/release/api/hd_page_front.html

Basic call graph

Hydra provides interfaces as RenderDelegates.

This is the description of the official hdEmbree example.

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The render buffer class holds the information of convergence and the RenderPass on the main thread keeps asking whether it has converged, while there is a seperate renderthread doing the hardwork.

Pengfei Shen
Pengfei Shen
Master Student

My research interests include computational imaging, realistic rendering and differentiable rendering.